To test the integration, you need to make a webGL build. Remember, that you have to deploy it to the website that you’ve stated in the project settings on applixir.com as a website URL. Otherwise, it won’t work in most cases, showing a set of errors in the JS console.
Here is an example of a Unity Game with AppLixir integration done according to the guide posted above.
Live Link - https://js.applixirads.com/webgl/index.html
In case of any issues you can’t find a solution for, please review the integration FAQ section, or contact the support at support@applixir.com